Merry (late) Christmas/Holidays and a Happy New Year!
Well, it’s a little late time this time (as Christmas was a week ago) but finishing this thing up took me a little while. Oh well, here we are, another year gone and I of course realize I pretty much haven’t touched this place save for replying to some comments, which are of course always welcome.
Will that change in 2016? Hard to say.
How much time I spend on the blog seems to sort of reflect how much more time I spend in other places such as communitys/forums and Reddit, for example.
However I shall try to not abandon it completely like I did a lot of this year OTL
Anyway, happy season greetings again and I’ll see you guys next year!
Beep, beep! Christmas pic time!
Last post here was in spring…time really flies. And…err…sorry.
But I do have something I hope to write about here in the coming weeks so there’s that.
At any rate, Merry Christmas/Happy Holidays!
I’m off! /o/
Yeah, can’t really draw aircraft well. But then again, I hardly practice so why am I even complaining?
Enough of that!
I said the same thing over at DA but, sorry for pretty much just disappearing for a while there.
Life’s been keeping me busy and I haven’t really had much motivation left for anything, I guess…
So what have I been up to lately?
Well, first off, I’ve got a SoundCloud-account now so I can easier torment friends & family with some home-made “musical pleasure” from yours truly. Also bought a cheap MIDI-keyboard, so that helps.
I also bough myself a new laptop…errr laptop hybrid – A Surface Pro to be more precise. I should probably write about that sometime but I quite like it overall. It’s a bit of a compromise…okay, it’s a compromise in many areas but all my other laptops are far too slow for most things nowadays, and I can draw on the Surface so there’s that.
Windows 8.1 is pretty okay actually, and it makes sense on something like this. Sticking with 7 Ultimate on my desktop machine, however.
I’m also finally a part of the smartphone crowd. Took me long enough! Ended up with a Sony Xperia SP, while not perfect, serves me pretty well. Couldn’t replace a dedicated proper portable device though, hence the Surface Pro.
As for loot and stuff, well, I’m always buying stuff but just didn’t get around to post about it. Did go a christmas spending spree however so when those things show up I could post about it. And lastly, I’ve found myself getting more into the world of Hi-Fi and often find myself at sites such as Head-Fi.
I did actually buy a new pair of headphones recently, the JVC HA-S500. There’s a thread about them on Head-Fi and I quite like them. I already have the S400 but found it lacking in “punch” sometimes, especially when worn outside. The S500 is not perfect however but worst of all, I’m afraid it’s a pretty effective gateway drug into more expensive gear. Not sure my wallet could take more abuse…hm hm.
With that said,
HAPPY NEW YEAR!
And here’s to hoping 2014 will be a good (and active) year 🙂
A week in-game can go pretty fast depending on your schedule, dialogue can be breezed through quickly and entire stage performances can be skipped if you don’t feel like watching.
Even so, The IDOLM@STER 2 can be real time sink if you let it.
Case in point? Somehow, memories of last Saturday and Sunday are hazy but I remember idol performance statistics and surprisingly good music.
I’m not sure if the PSP IDOLM@STER games give a good example what the first arcade/360 games was like, but while the PSP games didn’t do all that much for me and I found the anime mildly annoying, IM@S 2 is an engrossing game.
It’s not perfect however. A guide or wiki is handy to have, especially since the most difficult moment in the game isn’t the music performances, which by the way plays out like a basic rhythm game, but the odd jobs & promotions.
By letting your idols successfully work at different events, act in movies/radio or produce PVs you gain “appeal levels”, as represented by a heart icon. Once a heart is filled you gain one more “memory appeal”, which is a points boost – basically – something very useful to have whether you’re participating in an Audition, Live or Festival – where you go up against other idols in a duel.
The difficulty is to make it through such work while earning “perfect communication” with your idol of choice, which gives the biggest boost to the appeal-meter.
It starts out tricky for us westerners, as you must (often while a timer counting down) find the prefecture you are currently visiting on a map of Japan. Thankfully you can pause the game pretty much whenever to get some breathing room. So, a map with all the prefectures written out is a good thing to have for sure.
It gets hairier during the actual work-part where you have to make sure your idol does a good job of whatever she’s supposed to be doing. The situations these girls get themselves in, I swear. Sometimes you have to pick one out of three options which would help the situation at hand the most. However, these are not always very straight forward and even a “correct” answer (in my head) can yield surprising and ultimately disappointing results. Even more difficult is when you’re asked to physically interact with your idol, or point out things using using the body as an example. (For “use your head”, click on their head etc).
I found it really hard to know what the game expects you to do and you just don’t know what’s going to happen sometimes.
Still, figuring these sections out is fun in itself.
But I must be going.
Only a few weeks left until the fate of my idol unit “HiMiAmi@<” will be decided.
(With Hibiki as the leader, Miki & Mami as supports, currently level 15)
I need to reach one more memory level before that…
Hello there, long time no see!
I was going to some loot posts but I didn’t, because of 100% pure lazyness and procrastination. In the end, all purchases sort of blurred together and I couldn’t be bothered, considering the amont of loot posts lately I felt like another one wasn’t really necessary right now…perhaps?
Anyway, today I want to talk games. Hidden gems, in fact, with hidden being the operative word here.
You see, sometime in late December last year I picked up Tokimeki Memorial for PC Engine – yup, the original. I really prefer the later Saturn version of this one but:
1) it is cheap.
2) it contains a PCE only unlockable.
Actually, to be fair, all different versions of TokiMemo seems to have some unlockables that aren’t available elsewhere, but I digress.
After putting it off for some months I sat down and gave it a spin. And, whelp, it feels decidedly more spartan than the Saturn version, or what I remember from it. Character sprites, while good and sharp, have some odd colors here and there (might be caused by the composite signal). Backdrops have certain digitized photo look to them which I’m not very fond off, and the “painted on detail” is…actually not detailed enough. 😛
And music? Music is…okay. I like the PCE sound but the game’s soundtrack isn’t all that to be honest. It’s fun hearing familiar tunes played back as they once were intended but really, later versions does it much better.
Lastly, I just can’t help but feel I’m having no real way of planning out the weeks in the game. It was a while since I last touched the Saturn version but I want to remember it being much better at visually indicating if a test was coming up or if I had a date on one day…or just showing anything really.
But don’t get me wrong – the PCE version is still very much playable. And it’s still fun. In the beginning anyway, as TokiMemo can get pretty dreary after a while when you do the same thing all over again. But it mixes things up enough for it to keep it interesting. And it’s easy to forget just how much content there is in TokiMemo.
My mission was simple. Unlock a specific mini game by being active in the computer club and playing close to three full years.
Okay…well…simple maybe isn’t the right word but it doesn’t sound that hard either. You just have to man up and play the game (almost) to completion.
However, I was off to a bad start as I wasn’t entirely sure about what I needed to do at first. Maybe it didn’t help I opted to continue from where I left off after my little test run instead of starting a new game either.
Anyway, after doing a double check in the instructions I quickly joined the computer club and began to slowly but surely raise those stats.
Speaking of which, this is a good time to try and win the heart of Yuina Himoo, the mad scentist girl, since you’ll be in the same club and all.
And, maybe you’re wondering, what is this PC Engine only little secret? It’s a mini game – “Force Gear“, a caravan styled horizontal shooter with some heavy vibes from other Konami titles. It’s not very long, the controls are a bit clunky, the end boss is hard but it’s quite fun and the music is nice. It’s quite charming actually, and it’s obvious that more work has gone into this game than you’d expect. HG101 wrote a little piece about it here.
So is it worth picking up TokiMemo just in order to play Force Gear? I’d say that depends on how much you like Tokimeki Memorial. There are alternative options for those not wanting
to do a full run through an old dating sim presented in moon runes – these options are either finding an ISO with Force Gear already unlocked or unlocking it with some kind of cheat device.
Well in the game, on the first culture festival I demonstrated some kind of love compatibility computer software. Compatibility with our blue haired genius is deemed to be “normal”.
MISSION STATUS: Could go better.
I spend the year trying to get her on a few dates, as well as raising more stats…and taking care of (read: dating) the girls that approached me because of said raised stats.
Christmas was spent alone as I wasn’t allowed entry to pretty boy Ijuin’s mansion. Appearance stats probably too low. How sad.
Second culture festival: Twinbee Returns unlocked. Shame it’s not a very great looking game. Also, I’m terrible at it. But it’s something at least. Situation with Himoo is good. She secretly has the hots for me. I think. Though she called the game I made stupid.
MISSION STATUS: Making progress.
Even after raising the good look-stats a bit, christmas was alone. Again. Ouch.
And then finally, the third culture festival! Will this be it? Will I unlock what I’ve been seeking?
No. Himoo performed a live hacking demonstration and took over a military satellite instead. I guess that’s something. Oh and she totally has the hots for me now.
Sometime here, the me in the game also said something about sending a game in for a competition. Huh. Oh well.
MISSION STATUS: Failed?
Decided to keep playing, with this being the last year and all.
And then, after the new years eve – the results for that earlier mentioned game competition is in. 3rd place? Can’t remember but surprise, surprise – screen goes black and Force Gear starts!
MISSION STATUS: COMPLETE. Almost.
As you can see, it’s a bit of work to unlock this “hidden” feature. The only thing that remains at this point is to finish the game so that Force Gear will be playable straight from the omake menu in options.
And I did – even if a “bomb” did go off and lowered the relation level with the girls. BUT HOW DID IT EEENNNND?
This felt quite good actually. Regardless how much I suck at Force Gear, I have been wanting to at least try it for quite some time. And, I mean, it’s a transforming mech sidescrolling shooting game with Gradius vibes in an overly fluffy pretty girl game…does it get any cooler than that? 😀
So, wow, another year’s soon gone by. Time flies, like really!
Before I say another word, ARTWORK TIME!
Wasn’t even sure I’d be able to finish something for this year and I was running pretty late but it worked out somehow. Turned out pretty great too, aside from a few things that bugs me.
But just so we’re clear, HEADPHONES ARE FREAKING HARD TO DRAW. Got that? Okay, good 🙂
In other news,
I had meant to make another loot post because I got in some more stuff during the last months but I’ve been to lazy to actually post it here. Maybe it’ll come up today or tomorrow or something. We’ll see! I also have some more cool stuff on the way to me as we speak (which also totally emptied my wallet but that’s my fault) but more about that once they arrive.
Merry Christmas/Happy Holidays, people! 😀
You know what? It’s been almost a year since I last did any artwork worth posting…that’s quite a long time.
But here’s a little something: MM Legends fanart!
I recently completed Rockman Dash 2 and I’m currently playing Tron ni Kobun (Misadventures of Tron Bonne) so that’s what made me do it, I guess. (Funny that, I’ve been eye the PAL release ever since I got my PS2 but I ended up getting it much cheaper for my import PSone. Hmm).
Been wanting to do something MML-related for the longest time actually, had some things work in progress quite some time back but they never turned out very well. I get the feeling this too could look better in some areas, but at least I finished it instead of giving up 😛
I wasn’t wasting money solely on my gaming & anime/manga collection during my absence but I also invested some money in re-doing my little gaming corner. Got me some proper shelving and a TV bench as well as the needed AV switches & selectors, cords and all that other stuff.
I won’t bore you with details so let’s look at some pictures instead! 😀
Everything is not completely connected yet, as I need a few more cables and the like and some of the solutions are not very elegant, but this works pretty well actually. You might be scratching your chin and wondering, “why is there such a gap between the TV and the shelves?”. Well, I thought that I maybe would like to cram in another monitor or a small TV, like one of those 21″ Bang & Olufsen CRTs, can I find one for cheap. Not everything plays that well with my scaler, my unmodified PC Engine Duo, for example, so having an alternative could be nice. I also need to pick up some RGB cables for my PlayStations and since I’m just out of inputs, another scart box and maybe another RCA selector.
Also need to get rid of that chair and get a proper sofa or something…but that’s for another day!
Well, almost. But it’s 100% usable now. Too bad my camera refused to cooperate : /
The old layout was fun but not that well thought out – also cords friggin everywhere. I also had some problem with electricity and fuses going. I tried divide my stuff over a couple of different power switches, but it didn’t always work that well. The solution turned out to be the Brennenstuhl Power Manager (available here) – this way I have more control over what’s getting power and, more importantly, what isn’t. Of course, it’s designed for use in Europe so your mileage may wary.
With a bit of help, my PC got itself a little rolling CPU stand so that I can access it more easily and I also have monitor risers, as well as a little wagon-thing that houses my PS3, XB360 & amplifier. I was getting tired of PC speakers and wanted to try something different.
Both the amp and speakers have been sitting around in my room for quite a while, I just didn’t have any place to use them until now. Considering I gave 500 sek (~$75) for the amp. and 300 sek (~$45) for the speakers I’m quite happy with how it sounds.
I also picked up a sub for an additional 500 sek. Granted, for that kind of money, you’re getting close to premium-level PC speakers but I just didn’t feel like it. Also, it’s easier to switch things out in this kind of setup.
The rest of the room is calmly chaotic, best way to describe it I guess. I’m planning something similar for the TV setup – amp & speakers already secured. 😀
I’ve mentioned it time and again but finally I’m physically moving stuff around, not just with in my mind 😛
Progress have been pretty good so far, with the occasional snag. My computer is once again hooked up & running but until I finish an essential part of franken-furniture – IKEA-style, I’ve got no where to place my amp and thus no sound.
The interesting thing about the re-position of the computer-table/corner is that when dis-assembled and moved around, it didn’t take the fall alone.
My LCD TV-set needed to be re-positioned as well, so I could move around in here and thus the plans for re-arrangement of the classic game corner have been accelerated as well.
My initial plan was to do these things at different point in time but I really have got to many things in the middle of the room taking up space with no place to call home 😛
EXCITING TIMES! *widdles off*